Blaze (r101) [Special]View in Item Database
DescriptionThis scimitar is a thing of beauty. Aurrick would vouch for it! Blaze


Average Rating [?]
Attack *fire**fire**fire**fire**fire**fire**fire**fire**fire**fire**physical*+*physical**physical**physical**physical**physical*
Defense *-water* 66.6%, *-dark* 66.6%
Reflect N/A
Effects *heal* 16.66% of your maximum HP when you're below 25% of your maximum HP
Actual Icons
Restocks At N/A
Used By N/A
Special Categorization Lyra and the Lost Heirloom - This item was an exclusive prize for participating in the Lyra and the Lost Heirloom event.
Notes Actual physical is fractional. Thanks to riparu for testing, and to neopieceluffy for telling us about the multihealing capability.
Note that the multiheal will not be acknowledged in the battle log unless Blaze blocks water or dark.
Ratings - Blaze
Price/Power (3/5)
I don't think there is really much to say here that hasn't already been said. The blaze offers an incredibly good deal despite its raising price tag.

Countermeasures (5/5)
It not only does bulk fire icons but then also offers a not insubstantial multiheal and multiblock. While water and darkness are not commonly used together- they do represent two very commonly represented icon types. Honestly- this is kinda crazy all things considered.

Alternatives, Upgrades or Downgrades
You could get an item which does more damage- you could get an item which does more multiheal and you could certainly get an item which has more blocking potential... Illusens Staff offers more attack, a better defense and more healing- and given its recent drop in price you may find one for not THAT much more expensive than this. Wand of the Dark Faerie is clearly better too from an attacking and healing standpoint even if it doesn't live up to the defense on numbers alone- but the price tag is starting to get a little more out there even with the drops.

Other Points

Final Thoughts
This could perhaps be the first time they have given out a mini-wand/staff level item as a plot reward. I am not sure what I think of this to be honest- but if it is the start of a new trend- well- the battledome will need a rather massive shakeup to compensate.

Rated on May 25, 2019

This weapon will only be rated for Regular 1P/2P use, since it doesn't have any niche or league use.

Price (3/3): 11 million might sound costy but there's a reason why this is rated so hightly.
Power (5/5): This weapon is insane. 10.6 to 16 attack icons isn't great, but it isn't terrible either. The fact that 10 of them are fire definitely does help. If you're looking for this weapon though, you aren't searching for it just for attack, so let's move on to the next points. 66.6...% dual blocking... That's unique, to say the least. If this was full blocking or did 66.6...% reflecting I'd have given this a 10/10 against water and dark weapons, however, the third point is what makes this an amazing weapon. If your health is below 25%, then this will heal you for 16.66...%, or 1/6 of your health. If your pet has enough HP then you'll manage to live forever with this weapon, which makes this the cheapest "immortal" weapon, with the other reliable ones being Wand of the Dark Faerie and Illusens Staff.
Uniqueness (2/2): Let's get this straight. There's a few weapons that do things that this one does, but not the same.
Wand of the Dark Faerie does 10 to 13 more damage, heals for 8.34% more, and has reflection, but has worse icon types and only defends for 1 icon type with its reflection, and costs 4 times its price for what I'd consider an ok-ish upgrade.
Illusens Staff does 3 more damage, heals for 3.34% more, and defends and reflects, however it has worse icon types and the reflection is convoluted and not as worth it. costing around 3 times its price for a minimal upgrade at best.
Rod of Dark Nova does 4 icons, fully block...
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I'm just really glad I didn't review this thing before we discovered the multiheal.

Power: Since this is one of a very small class of multiuse percentage-multihealing weapons that don't take up your healing slot, I think it's worth going over each "duty" this weapon does individually.

The raw attacking power of this thing is a little underwhelming. 10.6-16 icons is... alright. In terms of raw muscle, it's on par with the first few TWR items, like Corrosive Spear Wand, but in this day and age we've got Turned Tooth and Bowling Ball of Lost Cities, which will both outdamage this a majority of the time for a fraction of the price. On the plus side, 10 of those icons are fire, which are notoriously hard to block in 2P battles. To be honest, the attack is probably the most underwhelming part of this weapon, especially for one of its price point. If you're just Lens Flaring your opponent forever, you're not going to get that much value out of this.

The defense is very interesting. We've had items that block percentages of icons before: once-per-battle options like Downsize! and Thyoras Tear on one side, and multi-use weapons like Rod of Dark Nova and Alien Aisha Scrambler on the other. I can't remember any other items that block two-thirds of an icon type instead of 100% or 50%, but here we are. One-on-one, these defenses allow Blaze to destroy Sword of Skardsen and Kelpbeards Trident, and it will win against Wand of the Dark Faerie more often than not, though this is a bit more luck-dependent. Paired with a good shield, like Hubrid Nox Memorial Shield, it can operate as part of a powerful defensive c...
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