Old Faerie Abilities
Back before the new Battledome debuted, your pets had access to a host of now-retired Faerie Abilities that were granted by opening the old bottled faeries, participating in sponsor activities, or were the automatic defaults. These abilities are no longer and simply serve as a relic of the past. An archive is below.
Normal | Air | Earth | Water | Fire | Light | Darkness | Sponsor
Normal Abilities
Cautious Attack (Level 0) No Effect Attack: None. Defence: None. Effect: None. | Defend (Level 0) If you use this ability, it will decrease the damage done to you by 20%. It will also decrease the damage you do by 20%. (Ignore the icons it generates.) Attack: None. Defence: None. Effect: None. |
Fierce Attack (Level 0) If you use this ability, it will increase the damage you do by 40%. It will also increase the damage your opponent does to you by 40%. (Ignore the icons it generates.) Attack: None. Defence: None. Effect: | Jump and Attack (Level 0) If you use this ability, it will increase the damage you do by 30%. It will also increase the damage your opponent does to you by 30%. (Ignore the icons it generates.) Attack: None. Defence: None. Effect: None. |
Normal Attack (Level 0) If you use this ability, it will increase the damage you do by 20%. It will also increase the damage your opponent does to you by 20%. (Ignore the icons it generates.) Attack: None. Defence: None. Effect: None. | Berserk Attack (Level 50) If you use this ability, it will increase the damage you do by 50%. It will also increase the damage your opponent does to you by 50%. (Ignore the icons it generates.) Attack: None. Defence: None. Effect: None. |
Air Abilities
Spark (Level 1) A gentle bolt of electricity will help fend off your enemies. Attack: None. Defence: None. Effect: None.
| Air Shield (Level 5) Gusts of wind encircle your creature when it is attacked and help fend off incoming blows. Attack: None. Defence:  Effect: None.
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Haste (Level 8) Your pet becomes faster in movement and combat. Attack:   Defence:  Effect: None.
| Thunder Tail (Level 10) The mighty Thunder Tail attack. Attack: None. Defence: None. Effect: None.
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Flight (Level 12) This will allow your creature to take to the skies and fly. Attack: None. Defence: None. Effect: None.
| Dive (Level 17) Dive into combat and surprise your enemy with this attacking advantage! Attack:    Defence: None. Effect: None.
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Invisibility (Level 21) This will make you safe from attack. Well, as long as your enemies do not rely on their sense of smell. Attack: None. Defence: None. Effect: None.
| Diamond Dust (Level 26) No description available. Attack: (No Damage) Defence: None. Effect: May Freeze Opponent (Disappears after freezing)
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Teleport (Level 30) No description available. Attack: None. Defence: None. Effect: None.
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Darkness Abilities
Night Vision (Level 2) Night Vision allows your pet to see at night. Attack: None. Defence: None. Effect: 
| Nighttime (Level 4) Darkens an illuminated area. Attack: None. Defence: None. Effect: None.
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Temporal Leak (Level 7) Creates a bubble of slow time that will slow down all creatures that come near you. Attack: None. Defence: None. Effect: None.
| Shroud (Level 10) Makes you 99% invisible to creatures of good faith. Attack: None. Defence: None. Effect: None.
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Demon Breath (Level 12) Your pets demon breath releases a fearful stench that prevents most creatures from coming closer. Attack: None. Defence: None. Effect: None.
| Shadow Health (Level 17) This will allow you to extend your creature's maximum life by borrowing defence from the shadow plane. Attack: None. Defence: None. Effect: 1 - 20 HP
Healing amount is scaled with pets level, a higher level heals more.
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Drain Life (Level 21) This evil ability allows you to steal health from another Neopet in combat. Attack: None. Defence: None. Effect: Drains 11% of opponents health up to 100 HP. (Once per Battle)
| Sink (Level 30) No description available. Attack: None. Defence: 97.5%, 97.5%, 97.5%, 97.5%, 97.5%.
Once per battle Effect: None.
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Earth Abilities
Magic Pebbles (Level 1) This allows you to animate the rocks around you and fire pebbles at your enemies. Attack: None. Defence:  Effect: None.
| Tough Skin (Level 3) The power of the earth will harden your pet's skin, making it more difficult to hit. Attack: None. Defence:  Effect: None.
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Magic Berries (Level 6) Creates magical berries for your Neopet, or its friends, to eat. Attack: None. Defence: None. Effect: 1 - 4 Magic Berries (Pet under Level 50)
Magic Berries: 3 - 9 HP
| Burrow (Level 10) By activating this ability, your pet will burrow out of harm's way when trying to evade combat. Attack: None. Defence: 97.5%, 97.5%, 97.5%, 97.5%, 97.5%.
Once per Battle Effect: None.
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Negg (Level 12) Creates a juicy Negg for your pet. Attack: None. Defence: None. Effect: 1 - 4 basic Healing negg (Pet must be under lvl 50)
Basic Healing Negg: 5HP
| Alchemy (Level 15) No description available. Attack: Unknown. Defence: Unknown. Effect: Unknown.
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Twisting Vines (Level 15) This ability summons vines from the forest to twist around and attack your opponents. Attack: +  Defence: None. Effect: None.
| Great Feast (Level 19) Create a feast fit for a king with this powerful ability. Attack: None. Defence: None. Effect: 2 - 5 Magic Apple.
Magic Apple: 2 -21 HP
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Regeneration (Level 23) The power of the earth will help your pet naturally heal faster than others. Attack: None. Defence: None. Effect: 33% of HP lost on previous move. (Strong)
| Stone Legion (Level 30) Sends a hoard of stone golems against your opponent. Attack: None. Defence: None. Effect: None.
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Fire Abilities
Smoke Screen (Level 1) Escaping from combat is easier if you can hide yourself in a smoke screen. Attack: None. Defence: None. Effect: None.
| Fiery Roar (Level 3) This loud roar is sure to scare away even the most fearsome of enemies. Attack: None. Defence: None. Effect: None.
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Fiery Gaze (Level 6) By using the fiery gaze ability your pet can hypnotize weak-minded creatures and force them to do its bidding. Attack: (No Damage) Defence: None. Effect: May Freeze
(Disappears after freezing}
| Fireball (Level 8) This powerful ability lets your pet shoot magical fireballs at its enemies. Attack: None. Defence: None. Effect: None.
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War Cry (Level 12) Rushing into combat with a war cry will make your Neopet more aggressive. Attack: None. Defence: None. Effect: None.
| Lava Spit (Level 15) Your pet gains the ability to spit a bolt of molten hot lava at an enemy. Attack:   Defence: None. Effect: None.
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Song of the Volcano (Level 19) The song of the volcano gives you protection when roaming the hot lands of Neopia. Attack:   Defence: None. Effect: None.
| Boil (Level 24) Invoking the power of flame against water will give you a powerful advantage against water creatures. Attack: None. Defence: 100%
(Disappears for battle after successful block) Effect: None.
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Meteor Shower (Level 28) No description available. Attack:   Defence: None. Effect: None.
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Light Abilities
Magic Torch (Level 1) The Magic Torch lights up dark areas and never goes out. Attack:  Defence:  Effect: None.
| Flash (Level 4) Blind your enemies with this flash and escape from combat easily. Attack: None. Defence: None. Effect: None.
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Bless (Level 7) When your Neopet has been blessed, it will heal faster and also become stronger in combat. Attack: None. Defence: None. Effect: 5 - 30 HP
Healing amount is scaled with pets level, a higher level heals more.
| Sun Ray (Level 10) A bright beam of sunlight that will help you defeat evil creatures. Attack:  Defence:  Effect: None.
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Psychic Blast (Level 13) A psychic blast may overwhelm weak-minded opponents. Attack: None. Defence: None. Effect: None.
| Mote Dance (Level 17) Small motes will circle around your creature, protecting it from harm. Attack: None. Defence: None. Effect: None.
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Restore (Level 22) Restores some of your Neopet's health, and negates any bad things that may have happened to it. Attack: None. Defence: None. Effect: 33% of HP lost on previous turn. (Strong)
| Ascension (Level 28) Rise above your opponent to avoid an attack. Attack: None. Defence: None. Effect: None.
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Water Abilities
Heal (Level 1) With this, your creature gains the ability to heal itself. Attack: None. Defence: None. Effect: 1 - 70 HP
Healing amount is scaled with pets level, a higher level heals more.
| Bubble Shield (Level 3) Although not a strong shield, this bubble will protect your pet for a short period of time. Attack: None. Defence: None. Effect: None.
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Water Jet (Level 6) Allows your pet to shoot a powerful jet of water at an enemy. Attack:  Defence: None. Effect: None.
| Quench (Level 9) Quenching the flames of fire-type creatures will give you an advantage against them in combat. Attack: None. Defence: 100% Effect: None.
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Steam Shield (Level 12) The steam shield is a gaseous force field that deflects light attacks. Its effects are temporary. Attack: None. Defence: 100%
Effect: None.
| Water Breathing (Level 16) This magical ability allows your pet to survive underwater for long periods of time. Attack: None. Defence: 100% Effect: None.
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Water of Life (Level 20) This ability allows your Neopet to create magical healing waters. Attack: None. Defence: None. Effect: 24% of HP lost on previous round.
| Healing Vapour (Level 26) No description available. Attack: None. Defence: None. Effect: 33% HP lost during previous round. (Strong)
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Watery Guardian (Level 30) No description available. Attack:  Defence: None. Effect: None.
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Aura (Level 0) No description available. Attack:  Defence:  Effect: None.
| Dark Shield (Level 0) No description available. Attack: None. Defence:  Effect: None. |
Frost (Level 0) No description available. Attack:  Defence:  Effect: None. | Improved Defend (Level 0) No description available. Attack: None. Defence: None. Effect: Decreases the damage done to you by 30% and decreases the damage you do by 30%
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Inertia (Level 0) No description available. Attack:  Defence:  Effect: None. | Psychic Attack (Level 0) No description available. Attack:  Defence:  Effect: None.
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Scorch (Level 0) No description available. Attack:   Defence:   Effect: None.
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This article was written by: iDB Staff