Description | A golden Battlecard is THE most powerful Battlecard around. Throw them at an opponent in the Battledome and they will explode to do three types of damage! One Use. | ![]() Single Use Average Rating [?]
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Attack | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Defense | N/A | ||||||
Reflect | N/A | ||||||
Effects | N/A | ||||||
Actual Icons |
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JN Price | 12,400 NP | ||||||
Restocks At | N/A | ||||||
Used By | N/A | ||||||
Notes |
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Distributions - Gold Chuffer Bob Battlecard
Minimum: 5.83
Maximum: 8.33
Mean: 7.08
Maximum: 8.33
Mean: 7.08
Ratings - Gold Chuffer Bob Battlecard
Rating: | Price/power (0/5): Terrible for any price. Tactical (0/5): Not a whole lot of icons compared to regular weapons, and it's single use. Bonus (1/1): Can't give this a 0. Closing remarks: I'm not sure if Battlecards were ever viable, but they certainly aren't viable now. Get a Scroll of Ultranova, a Ridiculously Heavy Battle Hammer, or anything else that does a decent amount of damage and isn't single use. Rated on May 30, 2015 |
Rating: | At a Glance (0/3): Throw this magically charged playing card at your opponent, and watch as they explode upon contact, dealing (hehe, pun unintended) a whopping ~7.08 icons of damage on average. Unfortunately, the card loses its charge and becomes fairly useless afterwards, unless you can throw cards like a certain card-throwing, teleporting someone. Lol. In-Depth (0/4): This is supposed to be a bomb, where it should be dealing more damage than your regular constants at the expense of being single use. Common beginner constants, such as Scroll of Three Curses and Scroll of Knowledge, deal 10-11 icons of damage. A bomb that deals LESS than that is never worth your time. This can never be worth your time, even if its "powerful". Price (0/2): I never commend single-use weapons for being economic, as each time you use it, you're (quite literally, in this case!) throwing away nps. Save the 200 nps you'd spend on this, and get the 1 np Scroll of Ultranova. Bonus (1/1): MATH TIME! The iconage works similarly like its downgraded versions, Chuffer Bob Battlecard and Silver Chuffer Bob Battlecard, where you're dealing 25/9 and 50/9 exact icons of damage respectively. This card, in particular, deals out 25/9 icons of fire and earth damage plus 25/90 to 25/9 icons of physical damage, adding up to a max of 75/9 total icons of damage! However, the gold card series increments differently, in that not all the cards increase in strength by 4/9 of an icon per element. Most of them do, but not all. While not all that powerful, this shows how much detail TNT used to put into the Battledome, and I l... ▼ Read More ▼ |
Rating: | Price/Power (0/5) 15 icons is what you want for a bomb, this doesn't reach that level. Countermeasures (0/5) Easy to forget about and not bother blocking Alternatives Upgrades or Downgrades Just get a Water Muffin or Shooting Star Muffin instead Other Points Final Thoughts Another battlecard that shows why the battle in these cards is a waste. Rated on April 21, 2014 |