| Description | A golden Battlecard is THE most powerful Battlecard around. Throw them at an opponent in the Battledome and they will explode to do three types of damage! One Use. | ![]() Single Use Average Rating [?]
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| Attack | |
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| Defense | N/A | ||||||
| Reflect | N/A | ||||||
| Effects | N/A | ||||||
| Actual Icons |
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| JN Price | 6,900 NP | ||||||
| Restocks At | N/A | ||||||
| Used By | N/A | ||||||
| Notes |
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Distributions - Gold Kalora Battlecard
Minimum: 7.66
Maximum: 10.56
Mean: 9.11
Maximum: 10.56
Mean: 9.11
Ratings - Gold Kalora Battlecard
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Rating: | Price/Power (0/5) The "Most powerful battlecard" fails to impress with a deceptive icon spread and perplexity non-cute Kau. Countermeasures (0/5) Provides a very small amount of icons and a single use attack. This item is not worth countering Alternatives Upgrades or Downgrades Fire and earth is not a common combination for understandable reasons. Beyond that, with items like the Shuriken now on the market most single use items are even more obsolete then they were before. Perhaps try a Flask of Liquid Fire instead. Other Points Final Thoughts I mean really, how can a Kau not be cute? Rated on May 27, 2016 |
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Rating: | At a Glance (0/3): Throw this magically charged playing card at your opponent, and watch as they explode upon contact, dealing (hehe, pun unintended) a whopping ~9.11 icons of damage on average. Unfortunately, the card loses its charge and becomes fairly useless afterwards, unless you can throw cards like a certain card-throwing, teleporting someone. Lol. In-Depth (0/4): This is supposed to be a bomb, where it should be dealing more damage than your regular constants at the expense of being single use. Common beginner constants, such as Scroll of Three Curses and Scroll of Knowledge, deal 10-11 icons of damage. A bomb that deals LESS than that is never worth your time. This can never be worth your time, even if its "powerful". Price (0/2): I never commend single-use weapons for being economic, as each time you use it, you're (quite literally, in this case!) throwing away nps. Save the 290 nps you'd spend on this, and get the 1 np Scroll of Ultranova. Bonus (1/1): MATH TIME! The iconage works similarly like its downgraded versions, Kalora Battlecard and Silver Kalora Battlecard, where you're dealing 33/9 and 66/9 exact icons of damage respectively. This card, in particular, deals out 33/9 icons of fire and earth damage plus 29/90 to 29/9 icons of physical damage, adding up to a total max of 95/9 icons of damage! However, the gold card series increments differently, in that not all the cards increase in strength by 4/9 of an icon per element. Most of them do, but not all. This is one example, where only the physical damage wasn't increased compared to the Gold Brucey B Battlecard. <... ▼ Read More ▼ |
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Rating: | Overview: Once a powerful one-use item, even the Gold Battlecard can no longer keep pace with cheap and plentiful battle muffins. The Good: This exact icon mix is not available in battle muffin or snowball form. Also, the Battlecard is usually <500np, so if you want to try it out, there's not much money down. The Bad: The card is seriously outclassed by cheap muffins like the 50np Darigan Muffin, which does 15 icons and shares two of the three icon types of the Kalora Battlecard. This would lose to muffins already, but then it suffers from fractional Icons, so its max of 12 is actually a max of 10.55. Since you can get non-breakable weapons that deal this kind of damage for cheap, why buy a one-time-use weapon that's so weak. The Ugly Truth: Unless you're wanting a taste of the old-school, it's best to avoid the Gold Kalora Battlecard all together. Unlike battle muffins, the Battlecard isn't strong enough to justify it as a one-use item. I'm giving it a 2 instead of a 1, because it's cheap and not completely useless. It's just not very useful either. Rated on November 30, 2013 |













