|Description||The gold in this bracelet alone must be worth over three million neopoints.||
Average Rating [?]
|Attack||+[+] (33% Chance)|
|Defense||+ (33% Chance)|
|Effects||+[ 50 HP] (33% chance)|
|Special Categorization||Hidden Tower - This item stocks, or used to stock, in The Hidden Tower.|
|Notes||Limit One Healing Item.|
Ratings - Bracelet of Kings
|At a Glance (1/3):|
A multiple-use weapon that has a 33% chance of either:
1) dealing 5.5-10 REFLECTED icons of damage
2) blocking 5 dark and earth icons
3) healing you 50 hp. also takes up a healer slot
Technically speaking, this would be hitting ~2.5 reflected icons, blocking 1.667 dark and earth icons, and healing 16.667 hp on average per turn... It's not as bad as it sounds, but on a serious level, it's not really good.
It goes for less than 3 mil, which is too high for what it does (statistically speaking). For the offense, you can get Prickly Potion, which is now buyable; for defense (the EXACT defense plus stronger offenses, mind you), you can grab Mask of Coltzan, which is ~3 mil if I recall correctly; for multihealing, Everlasting Crystal Apple would be a much better choice for ~3.65 mil.
Once upon a time, BoK didn't take up a healer slot! This meant that players could pair this with a healer of their choosing. Must've been real fun using ECA + BoK. I remember attempting to sustain myself with it plus Illusens Staff (my opponent "let" me steal it during battle) not too long ago (I-staff doesn't count as a healer, in case you didn't know). It didn't work, of course, but it was fun.
Honestly, it's a rather fun weapon, but it's meant for fun fights. It'd be better if it didn't take up that healer slot. Then we'd have some real fun!
Final Score: 3/10
Rated on September 23, 2013
The strongest aspect of this weapon is the healing one, it is a multiuse healer when it all is said and done (especially since it takes up your healing spot) but the question is, is it worth it? Well while in theory you could heal every turn and get a ton more HP then other on offer multi healers, statistically you are looking at around 16hp increase per turn which is pretty bad when it is all said and done.
The damage done, physical and light, is rather easy to block at the best of times, but add on the fact that this takes up your healer spot and you should be partying that this is in use not countering.
Alternatives Upgrades or Downgrades
This does nothing to live up to the multihealing power of the Everlasting Crystal Apple which only costs a small fraction more... Also unlike a lot of "fun" weapons that take up your healing spot (I'm looking at you Sword of Lameness) this isn't really even very good.
Other Points (1 Bonus)
Retired item bonus, would give more but I feel like it looks better then it is in practice and I dont like rewarding that.
If this ever retires it will make a really nice collectors item at least.
Rated on May 27, 2013