In-Depth Healing Guide
Introduction to Healing
Ever since the removal of healing after winning a battle when the new Battledome was released, healing between fights has became a challenge. Our beginners guide on healing details the basic concepts of healing, including normal and overhealers and the mechanics behind them. However, this guide will go more in-depth into the actual ways to heal inside and outside combat.
Battledome Healing
Healing During Combat
There are two types of in-battle healers: "bulk" healers such as a Greater Healing Scroll and "percentage" healers such as a Bag of Healing Dust.
Bulk healers will heal a fixed amount of HP. If you have particularly low HP (less than 50), a cheapish Scorchstone such as Blue Scorchstone may provide you some extra breathing room. For 50-150 HP, a Greater Healing Scroll works well. For over 500 HP, the Velms Healing Potion becomes a cheap option before you can upgrade to a percentage healer.
Moving to a percentage healer is often a natural progression when you reach over about 150-250 HP. Besides the obvious healers such as the Bag of Healing Dust and Leaded Elemental Vial, there are several species healers which can cost less. While the best of these is for the Kacheek, there are other weaker species options around for other pets. The pets with good healers include the following: Lenny, Blumaroo, Elephante, Gelert, Nimmo, Uni, and Shoyru. Pets with a particularly high amount of HP may also consider a Ice Scorchstone or Sword of Lameness as they both offer small chances of 100% healing. While these last two items do not offer a reliable enough solution to the healing problem, they do have a use which we shall mention later in this article.
Healing After Combat
If you did not hit 0 HP during combat and have at least around 25% of your health remaining, you may consider starting a battle with the weakest opponent you can. When in combat, use faerie abilities and healing items to attempt to heal to maximum. If you are confident you can heal in one turn, also use an attacking item to help kill the weak opponent.
If your healer takes too many battles to heal you may consider using a Golden Sun Chalice or Ice Scorchstone to heal you. These items work well although they have a low chance to heal because when they do it is a full heal.
If you're at 0 HP, you have to use the out-of-dome healing strategies outlined in the next section to get started. If you have a pet with a ton of HP, for example, this means you will only have to shell out for one cheap healer instead of many. If you are able to fight something which doesn't damage you at all, then all you need to heal this way is the cheapest healer you can find to bump you past 0 HP.

Outside of Dome Healing
Healing Springs
The Healing Springs can offer you a chance at one free heal every 30 minutes, but more importantly offers a cheap way to purchase either the Essence of Everlasting Apple or the Super Strength Healing Potion. However, you may need healing more then every half hour.
Healing Items
Selecting a healing item is purely based on two things: how much HP you have to restore and how much the item costs. While it may seem normal to stock up on the items called "Healing Potions", for most battlers the best value potions will be the Essence of Everlasting Apple, Bubbling Healing Goo, Dewberry Reviver and Super Strength Healing Potion. While an Orange Flavoured Tea may seem like a good idea for pets with a lot of HP, the in-battle strategies work better.
Feeding
Feeding your pet any edible item (or feeding your Grarrl or Skeith any item) will heal your pet by 1/12th of its maximum HP.
Some types of pets also have special healing effects from specific foods. Kaus will be restored to 100% health by eating any edible "milk" item. Pets painted Ghost will be healed to 100% health by eating Magic Ghost Marshmallows
This article was written by: SirCabbage






