Beginners' Guide to Battling

Your pet's stamina in the Battledome is measured in Hit Points, and once you run out of them, your battle is over. Luckily, as well as attacking and defending, you also have the option of healing -- recovering your lost HP.

Recovering HP can be done outside or inside the Battledome. If you've just lost a battle, you'll need to heal your pet if you want to fight again; you can use one of Neopia's many healing potions. Feeding your pet manually (not with soup or a hotel stay) will also make him/her recover a little. Alternatively, you could get healing from the Faerieland Healing Springs or one of the chance wheels. These methods cannot, however, be used in the middle of a battle, so they won't save you if you're still fighting.

Inside the Battledome, you have two methods to choose from if you need to heal: abilities and items. Be sure to take a look at the previous page if you need to refresh your memory about abilities and how to use them.

There are two main kinds of Battledome healing item: normal healers and overhealers. Both will restore your pet's HP, but they behave differently when the amount of healing they provide is greater than what your pet needs.

Healers vs Overhealers: An Example

My pet is in the middle of a Battledome match. He's taken some damage already, and is now at 25/50 HP. I decide to use an item that will heal 30 HP.

If I use a Greater Healing Scroll, which is a regular healing item, my pet returns to 50/50 HP, because the scroll cannot cause him to go over his maximum Hit Points. If my opponent then attacks him on the same turn and causes 10 points of damage, he will go back down to 50 - 10 = 40 HP.

If, however, the item I use is a Blue Scorchstone, which is an overhealer, my pet will go up to 25 + 30 = 55 HP, for that turn only. If my opponent then attacks him on the same turn and causes 10 points of damage, my pet will go down to 55 - 10 = 45 HP.

Even if an overhealed pet is not attacked, any "extra" hit points s/he gains from an overhealer will only last for the rest of the turn. At the end of the turn, s/he will return to his or her normal maximum HP. There is no way to make overhealed hit points permanent.

Some well-known regular healers include the Greater Healing Scroll (as mentioned above), the Jade Scorchstone, the Leaded Elemental Vial, and the Bag of Healing Dust. Well-known overhealers include many other types of Scorchstone, as well as the Everlasting Crystal Apple.

This article was written by: In-Depth Battlepedia