Capara Battlecard (r101) [Special]View in Item Database
DescriptionA Battlecard is a powerful magic card that can be thrown at an enemy in the Battledome! One Use. Capara Battlecard

Single Use

Average Rating [?]
Attack *fire**fire*
Defense N/A
Reflect N/A
Effects N/A
Actual Icons
ATTACK FIRE 1.444    
Restocks At N/A
Used By N/A
Special Categorization -
Notes *ranged* Ranged/Priority Weapon.
Ratings - Capara Battlecard
Price/power (0/5): Terrible for any price.

Tactical (0/5): Not a whole lot of icons and it's single use.

Bonus (1/1): Can't give this a 0.

Closing remarks: I'm not sure if Battlecards were ever viable, but they certainly aren't viable now. Get a Scroll of Ultranova, a Ridiculously Heavy Battle Hammer, or anything else that does a decent amount of damage and isn't single use.

Rated on May 30, 2015

At a Glance (0/3):
Throw this magically charged playing card at your opponent, and watch as they explode upon contact, dealing (hehe, pun unintended) a whopping 1.444 icons of pure fire damage! Unfortunately, the card loses its charge of magic and becomes fairly useless afterwards, unless you can throw cards like a certain, card-throwing, teleporting someone. Lol.

In-Depth (0/4):
Fire is a dangerous and difficult element to block in large quantities, but fairly manageable at minuscule amounts, as seen here. And this is supposed to be a bomb, where it should be dealing more damage than your regular constants. Common beginner constants deal 10-11 icons of damage. A bomb that deals LESS than that is never worth your time. THIS, is never worth your time.

Price (0/2):
I never commend single-use weapons for being economic, as each time you use it, you're (quite literally, in this case!) throwing away nps. Save the 2 nps you'd spend on this, and get the 1 np Scroll of Ultranova.

Bonus (1/1):

The exact number of icons dealt would probably be 13/9 icons. I've also noticed that the better grades of cards within a set are increased by 4/9 of an icon. For example, the next card upgrade, Little Timmy Battlecard, would deal 17/9 (which equals ~1.889) icons of damage. Cool huh?

Final Score: 1/10

Rated on October 30, 2014

Price/Power: (0/5)

As with most Battlecards this weapon is restrictively weak... and the worst of the battlecards. Considering the popularity of 6 icon multi-use weapons this card is worthless.

Countermeasures: (0/5)

Fire is slightly hard to block at this level, but with only 2 icons there is no point.

Alternatives, Upgrades or Downgrades:
Try moving to a Cheap Fire Ring. If you just want more of a punch, try changing to a cheap 6 iconer such as the Obsidian Dagger. Bomb wise, a cheap snowball such as a Exploding Snowball offers much more firepower and makes this item totally obsolete. The best option for fire is Flask of Liquid Fire

Other Points (1 Bonus)
Considering the number of more powerful multiuse and bombs at this similar price range I see no reason why anyone should be using this. Especially since it is slightly weaker then even the other battlecards. Forced to award points to keep above 0.

Final Thoughts
Worst tier of battlecard.

Rated on November 17, 2012